T · P · V · D · TORTime & space
How long, how far, how much room. → stroke arc · stride loop · pedal circle, and how much the envelope wanders.
Total time
Shorter in experts; the primary outcome of the study.
Path length
Distance travelled. Significant 3D vs 2D.
Volume
Convex hull of all positions: the space a movement claims.
Depth perception
Path along the tool axis z′ — here the racket shaft or the tibia.
Tortuosity
Divider method: path length L vs divider step s. 1 = straight, 2 = maximally convoluted.
S · NSP · SPR · MAPRSpeed
How fast, how even, how often it surges. → racket speed at contact · ankle swing speed · crank uniformity (σ → 0 = even pedalling).
Max · mean · consistency
Peak, average and spread of the speed profile.
Number of speed peaks
Each peak is a sub-movement or a correction. Significant 3D vs 2D.
Speed peak rate
Peaks per second, less dependent on duration.
Movement arrest period ratio
Share of time actually moving vs pausing.
A · NAP · APR · IAVAcceleration
Force in disguise: starts, stops, impacts. → lunges and split-steps · foot strike · dead spots at 12 and 6 o’clock.
Max · mean · consistency
Peak, average and spread of acceleration.
Number of acceleration peaks
Bursts of force. Significant 3D vs 2D.
Acceleration peak rate
Bursts per second.
Integral of acceleration
Total “effort” of changing velocity.
Sm · SAL · SPARC · LDLJSmoothness
Where skill shows: the third derivative and the spectrum. → the fluency of a stroke · form breaking down in the last 10 km · a round pedal stroke.
Smoothness
Root jerk; not dimensionless, so it scales with amplitude and duration.
Spectral arc length
Arc length of the normalised speed spectrum: a smooth movement has a short, simple spectrum.
SPARC · adaptive cut-off
SAL with a cut-off chosen per movement; independent of temporal scaling. Closer to 0 = smoother.
Dimensionless · log jerk
Jerk made dimensionless. Significant 3D vs 2D.
κ · TAShape
How straight, how sharply it turns. → the arc of a smash vs a drive · knee tracking in the frontal plane · cornering lines.
Curvature
≈ 0 for straight movements; summarised by mean, max or spread.
Turning angle
With ut−1 = p(t) − p(t−1): angle between consecutive steps.
q · ωOrientation
The study’s open lead: the tracker also logs rotation, and almost no study uses it. → forearm pronation and racket-face angle · foot-strike angle · ankling through the pedal stroke.
Quaternion
Orientation without gimbal lock, straight from the sensor.
Angular speed
Feed ω(t) instead of v(t) into NSP, SPARC or LDLJ: rotation gets its own smoothness score.